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Recursive computation of minimum-length polygons

Identifieur interne : 001703 ( Main/Exploration ); précédent : 001702; suivant : 001704

Recursive computation of minimum-length polygons

Auteurs : Gisela Klette [Nouvelle-Zélande]

Source :

RBID : Pascal:13-0182236

Descripteurs français

English descriptors

Abstract

The relative convex hull, or the minimum-perimeter polygon (MPP) of a simple polygon A, contained in a second polygon B, is a unique polygon in the set of nested polygons between A and B. The computation of the minimum-length polygon (MLP), as a special case for isothetic polygons A and B, is useful for various applications in image analysis and robotics. The paper discusses the first recursive approach to compute the relative convex hull for the general case of simple polygons A and B, following an earlier publication by the author, and it derives a (methodologically more simple) algorithm to compute the MLP for the special case of isothetic polygons. The recursive algorithm for the isothetic case allows us to create rooted trees for digitized measurable sets S c 2. Those trees are useful for the characterization of digital convexity.


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Le document en format XML

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<term>Computer vision</term>
<term>Convex hull</term>
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<term>Edge detection</term>
<term>Image analysis</term>
<term>Image processing</term>
<term>Image segmentation</term>
<term>Morphological analysis</term>
<term>Optimal trajectory</term>
<term>Path planning</term>
<term>Perimeter</term>
<term>Polygon</term>
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<term>Shortest path</term>
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<term>Polygone</term>
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<term>Traitement image</term>
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<term>Détection contour</term>
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<term>Périmètre</term>
<term>Arborescence</term>
<term>Trajectoire optimale</term>
<term>Analyse morphologique</term>
<term>Enveloppe convexe</term>
<term>Algorithme récursif</term>
<term>Arbre graphe</term>
<term>Convexité</term>
<term>Planification trajectoire</term>
<term>Segmentation image</term>
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<div type="abstract" xml:lang="en">The relative convex hull, or the minimum-perimeter polygon (MPP) of a simple polygon A, contained in a second polygon B, is a unique polygon in the set of nested polygons between A and B. The computation of the minimum-length polygon (MLP), as a special case for isothetic polygons A and B, is useful for various applications in image analysis and robotics. The paper discusses the first recursive approach to compute the relative convex hull for the general case of simple polygons A and B, following an earlier publication by the author, and it derives a (methodologically more simple) algorithm to compute the MLP for the special case of isothetic polygons. The recursive algorithm for the isothetic case allows us to create rooted trees for digitized measurable sets S c
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. Those trees are useful for the characterization of digital convexity.</div>
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